The RoboSteamSen project (2023-1-ES01-KA220-SCH-000155379) is co-funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA).

Interactive Whiteboards

Typology
Technological
Resource description
Digital boards that allow for touch interaction and collaborative activities.
Sample of use in education with students with IDD
Students drag and drop icons on a whiteboard to design a robot's sequence of actions, reinforcing spatial and logical reasoning.
Difficulties to which it could be applied
Emotional Regulation, Social Communication Challenges
  • Pragmatic language skills
Executive Functioning and Flexibility, Learning and Cognitive Challenges
  • Organization and planning of tasks and activities
Learning and Cognitive Challenges
  • Reading, writing or maths challenges
Social Communication Challenges
  • Interaction with peers
Learning Objetives
  • Cognitive and Behavioral Flexibility
  • Develop functional writing skills
  • Engage in abstract thinking and Symbolic Though
  • Enhancing Language Skills
  • Executive functions
  • Learning Engineering concepts
  • Learning Technology concepts