The RoboSteamSen project (2023-1-ES01-KA220-SCH-000155379) is co-funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA).

MotoTiles

Typology
Technological
Resource description
https://www.moto-tiles.com/ – Moto Tiles is a new innovative wellness technology product for developing motor skills and mobility, ideal for SEN students. Moto Tiles includes various exercises and games that are played by touching the foot on tiles with a touch sensor. The LED lights on the tiles are also used as a game indicator. The tiles are their own units, so the playing surfaces can be of almost any shape. Moto Tiles can be used to create users whose game performance and progress is monitored over time, for example by doctors, nurses or rehabilitators. Studies show that using Moto Tiles can significantly improve balance, mobility, strength and motor skills in people with special needs, even with just a small amount of weekly exercise.
Sample of use in education with students with IDD
Tailored rehabilitation games for SEN students. They may participate to game and rule creation by themselves.
Difficulties to which it could be applied
Executive Functioning and Flexibility, Repetitive Behaviors and Restricted Interests
  • Mental rigidity, need to follow routines
Learning and Cognitive Challenges
  • Cognitive Abilities
Repetitive Behaviors and Restricted Interests, Sensory Processing and Sensitivities
  • Specific sensory preferences
Sensory Processing and Sensitivities
  • Coordination and/or odd movements pattern
  • Sensory Information Management
Learning Objetives
  • Cognitive and Behavioral Flexibility
  • Enhancing Sensory Regulation Strategies
  • Practical competences
  • Regulating hyperactivity