Gamification: Game-Based Learning (GBL), Gamification Design Framework
Sample of use in education with students with IDD
In a mathematics lesson, students solve puzzles on a gamified platform that provides hints and rewards for every correct answer. The incremental challenges and visual progress tracking maintain their focus and motivation, encouraging persistence and resilience in problem-solving.
When Gamification and GBL are applied through frameworks like the GDF, they create an inclusive and engaging environment that benefits students with IDD or SEN in several ways:
Development of Social Skills: Gamified activities can include collaborative tasks where students work together to achieve common goals, enhancing their social interaction and teamwork abilities.
Cognitive and Emotional Growth: Game mechanics, such as immediate feedback and achievable rewards, build confidence and encourage emotional regulation.
Skill Mastery: GBL allows students to engage in scenarios that develop specific skills, like problem-solving, decision-making, or language acquisition, in a safe and controlled environment.
Motivated Learning: The immersive and interactive nature of gamification ensures sustained attention and active participation, even for students who struggle with traditional teaching methods.
Hussein, E., Kan’an, A., Rasheed, A., Alrashed, Y., Jdaitawi, M., Abas, A., Mabrouk, S., & Abdelmoneim, M. (2023). Exploring the Impact of Gamification on Skill Development in Special Education: A Systematic Review. Contemporary Educational Technology.
Mubin, S. A., Poh, M. W. A., Rohizan, R., Abidin, A. Z. Z., & Wei, W. C. (2021). A Gamification Design Framework for Supporting ASD Children Social Skills. 2021 14th International Conference on Developments in eSystems Engineering (DeSE), 114–117.