The RoboSteamSen project (2023-1-ES01-KA220-SCH-000155379) is co-funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA).

Makey Makey with Conductive Materials

Typology
Technological
Resource description
Makey Makey is a simple electronic invention kit that allows users to connect everyday conductive objects (like fruit, foil, or modeling clay) to computer functions. This technology can transform common materials into interactive buttons that trigger sounds, movements, or actions in a digital interface.
Sample of use in education with students with IDD
In a classroom setting, students with IDD can use Makey Makey to control simple educational games or robots. For example, they could use bananas as input buttons to move a robot forward or backward, reinforcing cause-effect relationships. The tactile and visual nature of the tool also enhances sensory engagement, which is critical for many learners with developmental challenges.
Difficulties to which it could be applied
Emotional Regulation, Social Communication Challenges
  • Making/Keeping friends
Executive Functioning and Flexibility
  • Short attention span
Repetitive Behaviors and Restricted Interests, Sensory Processing and Sensitivities
  • Specific sensory preferences
Learning Objetives
  • Cognitive and Behavioral Flexibility
  • Facilitating Peer Interaction and Social Interaction Skills
  • Learning Engineering concepts
  • Learning Science concepts
  • Learning Technology concepts
  • Practical competences