The RoboSteamSen project (2023-1-ES01-KA220-SCH-000155379) is co-funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA).

Kebbi Robot

Resource description
Kebbi is an educational robot that integrates artificial intelligence, software and hardware technology providing facial expressions, body movements and communicative interactions. Kebbi provides a unique set of interactive capabilities that work wonderfully in the home or school environment, providing users with a heartwarming and educational experience.
Sample of use in education with students with IDD
It can be applied to Learn important concepts with a robot in a fun way. This system is a robot that helps children with autism and other special needs to get more focus, increase attention and learning. The robot can be a way to motivated children to work with robotics and enjoy the learning process.
Difficulties to which it could be applied
Emotional Regulation
  • Anxiety
  • Regulating Emotions
Executive Functioning and Flexibility, Learning and Cognitive Challenges
  • Sharing a common focus
  • Time management
Executive Functioning and Flexibility, Repetitive Behaviors and Restricted Interests
  • Impulsiveness
  • Mental rigidity, need to follow routines
Learning and Cognitive Challenges
  • Cognitive Abilities
Repetitive Behaviors and Restricted Interests, Specialized Skills and Talents
  • Intense focus
  • Memory and attention to detail
Repetitive Behaviors and Restricted Interests, Sensory Processing and Sensitivities
  • Specific sensory preferences
Social Communication Challenges
  • Cooperative Interaction
Learning Objetives
  • Cognitive and Behavioral Flexibility
  • Engage in abstract thinking and Symbolic Though
  • Improving Attention and focus
  • Improving knowledge application
  • Learning competences
  • Learning Engineering concepts
  • Learning Maths concepts
  • Learning Science concepts
  • Learning Technology concepts
  • Memory improvement
  • Organization of time
  • Practical competences
  • Regulating impulsivity