The RoboSteamSen project (2023-1-ES01-KA220-SCH-000155379) is co-funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA).

Milo

Typology
Technological
Resource description
Milo, a humanoid robot that engages students with autism and delivers research-based lessons that demonstrate appropriate social behaviors.

https://www.robokind.com/advanced-social-robots
Sample of use in education with students with IDD
Integrates a variety of evidence based practices shown to improve social skills in students with autism. Description of an activity in which it can be applied: Identifying facial expressions, learning how to respond to others, and labeling feelings. Description of a Learning Objective with which it could fit: Milo teaches elementary and middle school age students the understanding and meaning of emotions and expressions, and demonstrates appropriate social behavior and responses.
Difficulties to which it could be applied
Repetitive Behaviors and Restricted Interests
  • Specialized skills or talents
Social Communication Challenges
  • Understanding facial expressions or body language
  • Interaction with peers
  • Cooperative Interaction
Sensory Processing and Sensitivities
  • Sensory-perceptual self-stimulation behaviors
  • Sensory Information Management
Repetitive Behaviors and Restricted Interests, Sensory Processing and Sensitivities
  • Specific sensory preferences
Repetitive Behaviors and Restricted Interests, Specialized Skills and Talents
  • Memory and attention to detail
  • Intense focus
Emotional Regulation
  • Anxiety
  • Regulating Emotions
Learning and Cognitive Challenges
  • Cognitive Abilities
Executive Functioning and Flexibility, Repetitive Behaviors and Restricted Interests
  • Mental rigidity, need to follow routines
  • Impulsiveness
Executive Functioning and Flexibility, Learning and Cognitive Challenges
  • Time management
Emotional Regulation, Social Communication Challenges
  • Expressing Feelings
  • Eye contact during conversations
Learning Objetives
  • Cognitive and Behavioral Flexibility
  • Distinguising Meaningful contents
  • Facilitating Peer Interaction and Social Interaction Skills
  • Improving Social Communication Skills
  • Practical competences
  • Promote self-management
  • Regulating hyperactivity
  • Regulating impulsivity